I love my warlock. I really, really do. If I didn’t, I wouldn’t PLAY him … I do kind of actually like the fact that I am a volatile magic using class that spikes high damage and brings a lot of chaos to the party … it’s a real kick, honestly.
Sometimes.
Other times … read on …
I can quote something that was said to me directly the other day, in Najena’s Hollow Tower (where nearly every encounter is linked):
“Stop using AE.”
And that was coming from an SK.
In an isntance that seems almost tailored for warlocks, I’m not allowed to shine. Becuase the tank either can’t handle it, or, just as bad, doesn’t WANT to put forth the EFFORT to handle it (this is more commonly the case, although it’s no less a problem, becuase it perpetuates the perception that warlocks are volatile and therefore undesirable - when the fact of the matter is that it’s actually a combination of strange aggro mechanics adding 20% extra hate to the encounter on TOP of lazy tanks who are stuck in the “single target burn” method).
And this is by no means uncommon. I get it all the time. I get turned down from groups becuase it’s less “headache” for a tank to handle, say, a brigand’s or an assassin’s aggro than it is for them to handle MY aggro. (Even when I parse 2nd or 3rd behind said classes and yet somehow die first, which is also not uncommon!)
I wish I had some constructive suggestion — but as it is, we have an open admittance from a developer that there is indeed an aggro mechanic which causes linked encounters to ’spread’ hate to their buddies, which of course means that on top of our already high AE damage nukes, we get even more hate on us because they talk to one another … and until that is just FIXED or CHANGED … our situation will not change, much. The better gear we get the more damage we put out, the more hate we create with NO means of getting rid of it on any relative level. Even with my weapon proccing a 12% chance to reduce my hate by 1, and using vulian, concussive, AND bewildrement REGULARLY … it just doesn’t matter. My hate FAR, FAR exceeds any amount of de-aggro I may have.
In RAIDS this is not so much a problem. I rarely rip on raids (COMPARATIVLEY SPEAKING), and can usually parse between 2nd and 5th (nowhere near any assassin, however, but that’s fine — they are what they are and I’d rather compete for the 2 – 5 slots than feel bad because one class parses triple what I parse, that’s just an obvious overpowering, and since it hasn’t been fixed yet I don’t ever expect it will be, and that’s just how it’s going to be, so).
But in INSTANCES … thats another story. De-aggro or not, the ONLY way to NOT die is too purely throttle my output to such a point that people assume I am ‘not trying’ or ‘can’t play’ — neither of which is true – but my god, when I DO try, I not only die nearly instantly, I run the risk of wiping the group on top of it becuase most of the time unexpreienced tanks (who leveld from 1-70 in 2 weeks) can’t gain aggro once they lose it.
And THAT is the PROBLEM of being a warlock!
Ara
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