New EQ2 Producer Posts

29 02 2012

While this normally wouldn’t be news, I think it is her first post since she made her introduction last month.

New EQ2 Producer Windstalker had this to say: 

(Important bits are highlighted by me.)

Hey Norrathians,

It’s been (too) many weeks since you last heard from me.  I have been watching the forums and been eager to post as these are very exciting times for us. And here I am. I’ve come up for air!

In the past month, I’ve been in the trenches with the team reviewing the state of the game and having loads of meetings about our plans as we move forward.  I’m fully absorbed in EQII-ness.

As you can imagine, the design and art teams continue to be hard at work developing the latest Game Update.  The content is really coming together and the art is also – as usual – amazing. The Velious story is being well-served and we’re jazzed. We’ll start giving more details in the coming days.

At the same time, engineers are hammering out bugs and refining the features we already have (designers are too).  For our engineers, that is their focus for the foreseeable future. You see some of the results in the updates already, but there is a lot being worked on.  And while we are looking into several issues, we are still chasing the Quest feather/book graphic issue. It is one of those bugs that makes me fully appreciate how complex game programming and art is.

On the subject, I have spent time with various divisions here recently, like Customer Service and Community, to identify concerns and the big hot-button issues with the game and I feel I’m getting my feet wet on that front.  These teams forget nothing and have a very good detailed list we will continue to review and respond to.

We are about to post our March Update plans for the month, and you may have see the February Update message too.  Our plan is to package up what we are doing over the month and share it with you.  When you see it all in one fell swoop, there’s a lot of live content and improvements that are planned and ongoing as we toil away here.

And for what it’s worth for those who asked about my Dev name…"Windstalker" has an obvious connection to Holly Windstalker which is a wood elf druid character who exists in both EQ and EQII.  She’s very protective to put it mildly.  The name felt appropriate. For those who are interested, Vahlar was my EQ Dev name for my Vah Shir though I’m sure that’s old news by now.  I thought about hyphenating…

I plan to communicate regularly, ideally with something interesting to say.  Or I may just report the weather.  (It’s still raining…)

My best to all of you intrepid gamers. Until next time (which will not be another month away)

 

So, there you have it.  Live content, bug fixes, new art and design, and customer service.  And that pesky feather bug.


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